Game Development the Nintendo Way
Hoi.
Game dev Nintendo way :
- 5 why (ask why 5 times)
- prototype the worst case scenario of your game
- the only document you need is a gym(a level where you test all your mechanics)
- use horizontal solutions (1 solution for multiple problems)
- all levels contain every difficulty (the further you go in the level the harder it gets)
- Random employee kidnapping (play-testers)
- build the 1st & last level of the game
- - 1st level = basic gameplay
- - last level = combine elements + ramp difficulty
- go take a walk (Sunday there's nobody)